Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » shattering glass
Re: shattering glass [message #238623 is a reply to message #238622] Thu, 11 January 2007 14:30 Go to previous messageGo to previous message
Jerad2142 is currently offline  Jerad2142
Messages: 3806
Registered: July 2006
Location: USA
Karma:
General (3 Stars)
YSLMuffins wrote on Thu, 11 January 2007 14:26

For most glass--before you compute the vertex solve--you'll have to enter Havoc mode in Level Edit and "punch out" the glass if you want them to shatter in game. It'll also work if you export the glass as a separate mesh so that you can hide it in LevelEdit more easily, and then just computer the vertex solve afterwards.


Actually you will only have to do that if you glass has two passes. I wish I would have known that a week ago, and I would not have redone level 10's glass.


 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Important note about crashdumps
Next Topic: Adding Reacon bikes
Goto Forum:
  


Current Time: Sun Jul 07 01:57:21 MST 2024

Total time taken to generate the page: 0.00802 seconds