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Re: Renegade, taken to a new level [message #233842 is a reply to message #233674] Tue, 12 December 2006 03:20 Go to previous messageGo to previous message
Richbk is currently offline  Richbk
Messages: 3
Registered: September 2006
Location: S.E UK
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Well the idea sounds cool.

As for making a mod for a game that doesn't exist it can't be hard. All you need is some poly limits and already you can make most fo the models. There is enough information around the net about what UT2K7 will be capable of.

As long as the mod is done well and represents the real Renegade experience then I'm looking forward to playing it.

Ric
 
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