Home » Renegade Discussions » Mod Forum » Renegade, taken to a new level
Re: Renegade, taken to a new level [message #233738 is a reply to message #233674] |
Mon, 11 December 2006 00:35 |
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Titan1x77
Messages: 1086 Registered: February 2003
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General (1 Star) |
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I wasn't expecting this type of post. I was told that they wanted to make some promo pictures and didn't realize it would be posted without the majority of the team confirming it.
So let's just ignore the "teasers" and let me introduce the mod.
Sometime awhile ago I planned on taking Renegade to a new engine to use more advanced features, better net code, and to help increase the life of a great game.
I didn't want any hype or even a community for this project until we got into testing... After a team was peiced together over the last 6 or so months we worked from a set of private forums, I then realized we should put up a site and forums to gain attention of coders and other artists, when we lacked in a few areas.
The team consists of about 16 members, some active some not so much... When creating a mod I understand not everyone has the free time, so if anyone wanted to help out, then it was fine by me.
So this project isn't something meant to be hyped up...I'd like to post here to inform you guys and leave a link to the site once it's up...You'll be able to find out much more information on this mod at that time.
A brief explanation of the mod can be summed up with...
It's Renegade
Same Infantry,Vehicles,Buildings,Levels..etc.
Same hit point system, same scoring system.
Along with that mode (Classic) there will be a variant which will be more of a TD mod with anything left out of renegade plus more.
I also plan on adding new game modes that rely on "C&Cmode" where attacking bases while including other objectives enhance the Classic "c&cmode" ...plus quite a few other ideas on gameplay.
and Yes it's on the unreal 3 engine....and if all goes well, with any remaining members interested Im considering a 1st/3rd person mod of C&C3 on the unreal engine once we have finished Ren 2007
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
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Renegade, taken to a new level
By: R-07 on Sun, 10 December 2006 14:52
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Re: Renegade, taken to a new level
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Re: Renegade, taken to a new level
By: jnz on Sun, 10 December 2006 15:16
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Re: Renegade, taken to a new level
By: Tunaman on Sun, 10 December 2006 17:08
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Re: Renegade, taken to a new level
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Re: Renegade, taken to a new level
By: icedog90 on Sun, 10 December 2006 17:22
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Re: Renegade, taken to a new level
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Re: Renegade, taken to a new level
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Re: Renegade, taken to a new level
By: nopol10 on Sun, 10 December 2006 18:31
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Re: Renegade, taken to a new level
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Re: Renegade, taken to a new level
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Re: Renegade, taken to a new level
By: nopol10 on Sun, 10 December 2006 20:27
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Re: Renegade, taken to a new level
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Re: Renegade, taken to a new level
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Re: Renegade, taken to a new level
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Re: Renegade, taken to a new level
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Re: Renegade, taken to a new level
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Re: Renegade, taken to a new level
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Re: Renegade, taken to a new level
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Re: Renegade, taken to a new level
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Re: Renegade, taken to a new level
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Re: Renegade, taken to a new level
By: cmatt42 on Mon, 11 December 2006 16:02
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Re: Renegade, taken to a new level
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Re: Renegade, taken to a new level
By: Richbk on Tue, 12 December 2006 03:20
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Re: Renegade, taken to a new level
By: PiMuRho on Tue, 12 December 2006 06:21
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Re: Renegade, taken to a new level
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Re: Renegade, taken to a new level
By: PiMuRho on Wed, 13 December 2006 00:09
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Re: Renegade, taken to a new level
By: Spyder on Thu, 14 December 2006 11:50
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