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Re: Using a beam effect for new ammo types in LE [message #233563 is a reply to message #233409] Sat, 09 December 2006 19:53 Go to previous message
FynexFox is currently offline  FynexFox
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The same way you attach an emmiter to any model. The projectile is a 3d model.

http://renhelp.net/index.php?mod=Tutorials

Find the tutorial on custom projectiles, that'll tell u the settings for it and what to name it etc etc and find the tut on adding emmiters to objects, just follow that tut but do it to the projectile model, then put the projectile file in your mod folder, specify it for your weapon and bam, there ya be.

[Updated on: Sat, 09 December 2006 19:55]

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