Re: i saw strange thyngies on rene [message #232751 is a reply to message #231042] |
Sat, 02 December 2006 17:35 |
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Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
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General (1 Star) |
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the ss that was taken and then crashed the game, did the textures move when you moved? that would than be a texture pass problem,( try making a level in renx with 3 passes, all the same type (opaque) and otherwise set them up normally with different textures, then export it. than you'l know what i mean by moving textures ) the image looks like the multiplayer loading screen, if its just one quarter of the image you have the same problem as what i explained earlier on this subject. if there seem to be 4 passes then the images (all 4 of them, as the multiplayer load screen is split into 4) have somehow mixed with the terrain.
when you do the multi-pass bit, select yes on all the boxes popping up when exporting. if the textures did move then your game is guaranteed to cra$h, unless the game is on min quality and you have 50 raedons.
sorry if i made a mistake in the middle of that
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
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