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Home » Renegade Discussions » Mod Forum » final scripts.dll 3.0 changelog and big secret feature announcement
Re: final scripts.dll 3.0 changelog and big secret feature announcement [message #230817 is a reply to message #230688] Fri, 17 November 2006 01:42 Go to previous messageGo to previous message
Blazea58 is currently offline  Blazea58
Messages: 408
Registered: May 2003
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Wow this is really good news, im happy to see all these new scripts and features making it in, just in time for "next generation gaming. I like the picture of the mammoth tank as that shows the true potential of this new shader support.

Trust me, regular environment/bump just isen't the same. It can be good but doesnt work the same on the polygons/sun direction. Id like to see better examples being used though like a picture of a metal beveled wall with it.

Other then that, i am already starting on a next gen feeling map with many more polygons/ higher texture sizes, and of course the old bump/reflect but now i can really improve on that aspect.


Other then that good work on the rest of the stuff, i am glad to see the progression going, as i noticed there wasen't any posts about scripts for a long time. For now i guess its back to the drawing board until these features are released. Big Grin


http://i175.photobucket.com/albums/w125/Blaze558/ECW_WebBanner1.jpg
 
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