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More Nexus Screens... [message #23010] Sat, 31 May 2003 08:15 Go to previous messageGo to previous message
Sir Phoenixx is currently offline  Sir Phoenixx
Messages: 2510
Registered: February 2003
Location: Behind You!
Karma:
General (2 Stars)

That first tank is alright except for the "wheels" and treads. Why is there an extra segment running down the length of those treads? The only thing it's doing is taking up polygons.

What's with that weapons factory? There are alot of polygons on there that aren't needed.

The barracks is just a plain box with a hole in the end, it needs ALOT more detail than that.

The only thing I have to say about that "alien" model is that it just sucks, it really does. It's not too boxy at all, it actually has WAY TOO MUCH polygons. Most of those areas of polygons can be reduced from around 20-30 polygons to like 5 with little difference.

This rocket tank thing is also poorly made.

There's this little modifier called "Optomize", you should really try it sometime. (And a few tutorials.)

Bladewarrior

Heres a poll, who hates ACK's guts, and thinks hes a fucking retard?:

Me!

I do: 1
No I don't: 0

Child, grow up and get a life. Let us know when you get past puberty.


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery

[Updated on: Sat, 31 May 2003 13:34]

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