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Re: C&C_Death_Pass [message #227301 is a reply to message #227258] |
Thu, 19 October 2006 12:38 |
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R315r4z0r
Messages: 3836 Registered: March 2005 Location: New York
Karma:
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General (3 Stars) |
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crazfulla wrote on Thu, 19 October 2006 10:51 | Guard Towers pwn infantry, turrets pwn vechs. They each have their own strenths. IMO both sides should have an equal number of defence.
edit: and do you have to make the page scroll? I couldnt find the submit post button :\
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Ahh, but you see, I fixed up the turrets a bit. I made them fire faster, and made their shells into medium tank shells.
Which makes them more of an opponent.
Also, don't forget, that 3 of the 6 Guard towers are quite visable to an artillery. And wont be shot at from them or the AGT, so they can be taken out easy.
Also, even though GDI has the defencive bonus of good Defencive buildings, their powerplant is in the line of fire from an artillery, clear of the AGT.
[Updated on: Thu, 19 October 2006 12:40] Report message to a moderator
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C&C_Death_Pass
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Re: C&C_Death_Pass
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Re: C&C_Death_Pass
By: Ryu on Sun, 15 October 2006 01:57
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Re: C&C_Death_Pass
By: Ryu on Sun, 15 October 2006 20:09
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Re: C&C_Death_Pass
By: dead6re on Mon, 16 October 2006 02:09
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Re: C&C_Death_Pass
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Re: C&C_Death_Pass
By: Spoony on Thu, 19 October 2006 08:09
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Re: C&C_Death_Pass
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Re: C&C_Death_Pass
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Re: C&C_Death_Pass
By: Ma1kel on Thu, 19 October 2006 10:43
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Re: C&C_Death_Pass
By: ErroR on Thu, 28 May 2009 11:38
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