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Home » Renegade Discussions » Renegade Community News » Announcing: DragonGuard Anti-Cheat
Re: Announcing: DragonGuard Anti-Cheat [message #224291 is a reply to message #224133] Tue, 03 October 2006 14:36 Go to previous messageGo to previous message
StealthEye is currently offline  StealthEye
Messages: 2518
Registered: May 2006
Location: The Netherlands
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General (2 Stars)

If these things are working properly, or even useful as a tool to find cheaters then it definitely is useful. However I'm confused about a few things, for example how do you detect the bone damage multiplier? iirc the bone where the player was hit is not sent by the client?
Also, is it a 100% certain method, or based on chances or assumptions? Would for example a lot of lag be able to cause you to be detected as a cheater? If so, what are the chances of this happening?
I'm sure this will be helpful though. Good job!


BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
 
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