Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » General Discussions » General Discussion » BlazeRegulator.Net
Re: BlazeRegulator.Net [message #224255 is a reply to message #224249] Tue, 03 October 2006 12:20 Go to previous messageGo to previous message
fl00d3d is currently offline  fl00d3d
Messages: 1108
Registered: August 2003
Karma:
General (1 Star)
Viva la Resistance!
Dante wrote on Tue, 03 October 2006 14:45

yeah, i figured as much.

i am in the process of building a framework to support multiple games and input types. i am just using the renegade one because it is easily available.

that GUI is just for testing, and parsing the logs.

i am also not using any type of remote protocol to communicate with the server, i am "swallowing it" so to speak, and what you see, is the FDS there.



Yeah, I spoke with Blazer about something like that about a year ago. I have a project of my own that I started to layout (high level) and never bothered to finish. When BR was ressurected and passed from one person to another - I suggested a lot of ideas that I had planned for my control panel - and he said that no one really knew vb.net and mac was MIA. I'm a little rusty, but if you're looking for help - I'm available. Especially for ideas as I have already laid many of them out.
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Team Speak Through Microphone (for Renegade)
Next Topic: login
Goto Forum:
  


Current Time: Wed Jan 22 04:58:40 MST 2025

Total time taken to generate the page: 0.00826 seconds