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Re: Weapons scripts? [message #216728 is a reply to message #216639] Fri, 01 September 2006 16:10 Go to previous messageGo to previous message
futura83
Messages: 1285
Registered: July 2006
Location: England
Karma:
General (1 Star)
Viva la Resistance!
all he'd have to do is add the JFW_Powerup_Biy_Poke script with the parameters

Preset_name: POW_Railgun_Player
Cost: [integer >1]
Player type:
0=NOD
1=GDI
2=Both


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