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Re: Server DLLs [message #216536 is a reply to message #216535] Thu, 31 August 2006 16:06 Go to previous messageGo to previous message
Cat998
Messages: 1081
Registered: January 2004
Location: Austria, Vienna
Karma:
General (1 Star)
Moderator/Captain

help-linux wrote on Fri, 01 September 2006 01:00

oh, damm i really wanted somthing like that for my bot. o well.

if someone really did reverse engernear scripts.dll to find how it was done and change the client side scripts.dll wouldn't rengaurd detect it?


well there wasn't any need to reverse engineer the original

scripts.dll (scripts2.dll now) because it just contains scripts

(like the file says Very Happy). The important code is in

game.exe/server.dat. And no, because renguard excludes scripts.dll

frombeing scanned


When people ask me "Plz" just because it's shorter than "Please" I feel perfectly justified to answer "No" because it's shorter then "Yes"

Programming is like sex: one mistake and you have to support it for the rest of your life

Want the best answers? Ask the best questions!

"So long, and thanks for all the fish."
 
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