Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » [BlackIntel] Wall lag fix v2 and turret fix SERVER AND CLIENT!
Re: [BlackIntel] Wall lag fix v2 and turret fix SERVER AND CLIENT! [message #215814 is a reply to message #215715] Mon, 28 August 2006 13:29 Go to previous messageGo to previous message
StealthEye is currently offline  StealthEye
Messages: 2518
Registered: May 2006
Location: The Netherlands
Karma:
General (2 Stars)

it's not xor, it's to the power of, basically player count * the bandwith increase for every player. 12 is the amount of bytes sent extra per player, nur is the amount of these messages per second, that's why it is 12 * nur * playercount * playercount for the server bandwidth.
Again, I'm not sure on how renegade handles these messages, maybe it sends updates only to those players who are near the soldier, then it might be much less than what this formula suggests.


BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
 
Read Message icon4.gif
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Would anyone???
Next Topic: [HELP] Water-transparency for stream
Goto Forum:
  


Current Time: Sun Oct 13 17:52:50 MST 2024

Total time taken to generate the page: 0.01087 seconds