Re: [BlackIntel] Wall lag fix! [message #213802 is a reply to message #213770] |
Fri, 18 August 2006 00:23   |
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EvilWhiteDragon
Messages: 3751 Registered: October 2005 Location: The Netherlands
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PaRaDoX wrote on Fri, 18 August 2006 02:29 | Sounds like a hack to me.
i play with a 1700-2500ms ping and i have never lagged though a wall.
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I did not meant through the wall, just against it and not smoothly sliding against it.
Jeep Rubi wrote on Fri, 18 August 2006 02:39 | He doesnt mean lagging thru a wall, he means thaat when you press up against a wall and to the side you dont smoothly slide off the character jumps forward and seems to get stuck then unstuck in the wall.
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Yes that's what I meant. Will post short movie to show the difference.
Goztow wrote on Fri, 18 August 2006 08:55 | Nice fix, though I don't think it'll be used all that often due to it being a server and client fix.
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I know, we are looking for a serverside only way of fixing it , or at least trying to find a way that this modded game.exe it compatible with normal servers. If you try to join with a normal client on a modded server it will crash, so we had to mod the version too.
I have made a couple of movies to show the difference:
No wall lag fix (normal)
With wall lag fix, which is a lot smoother and easier to do buddy jumping.
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[Updated on: Fri, 18 August 2006 01:05] Report message to a moderator
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