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Player visceroids? [message #210249] Fri, 28 July 2006 19:44 Go to previous message
Spetz5 is currently offline  Spetz5
Messages: 109
Registered: October 2005
Location: Ontario, Canada.
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How can one make a player controlled visceroid, With the movement animation and all. the AI ones have M00_Visceroidinnate_DAY on them, and they play their animation then, But it wont let the player move or fire. I've tried putting C_VISCEROID.C_VISCEROID in the animations box, But he still remains static. Any way to allow a player to control the visceroid, and have it doing those animations?

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