Re: Red Alert: A Path Beyond Update: Gap Generator + Special Effects [message #205608 is a reply to message #205545] |
Mon, 26 June 2006 19:11 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma:
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General (3 Stars) |
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PointlessAmbler wrote on Mon, 26 June 2006 17:28 |
Oblivion165 wrote on Mon, 26 June 2006 17:01 | A fog effect in a central area? How was that impossible? You could do that with emitters if you had to.
As for speed, who cares, the mod is out there and its being worked on.
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Yes, if you like having a constant FPS of 6.
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yeah, you'll get that on a 400mhz packard bell.
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