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Home » Renegade Discussions » Mod Forum » Red Alert: A Path Beyond Update: Gap Generator + Special Effects
Re: Red Alert: A Path Beyond Update: Gap Generator + Special Effects [message #205522 is a reply to message #205448] Mon, 26 June 2006 10:51 Go to previous messageGo to previous message
PointlessAmbler is currently offline  PointlessAmbler
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I have a bad computer, so I'm not really qualified to say how the performance is. It doesn't seem to run any worse than that map normally does for me.

As for your other question, the fog doesn't clear up until the Gap Generator is destroyed. It also cloaks Allied units so that they are only visible when they fire, similarly to Red Alert.


 
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