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Re: Increase Renegades performance. [message #204581 is a reply to message #204566] Tue, 20 June 2006 08:47 Go to previous messageGo to previous message
MexPirate is currently offline  MexPirate
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Registered: March 2006
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Oblivion165 wrote on Tue, 20 June 2006 14:34

cmatt42 wrote on Tue, 20 June 2006 01:53

Dead Dave wrote on Mon, 19 June 2006 20:57

Generals and Renegade use the same engine

Nein.



Tis

index.php?t=getfile&id=1273&private=0

There is tremendous evidence that it is the renegade engine with just updates to graphic points like shadowing and lighting.

Im not saying its a TC or something like that but it uses W3D (Same exact one as Renegade, header is at the end of file instead of the beginning) might be visa-versa

Uses RenX to model and bone.
All objects are boned the same way as renegade.
Maps use heightfield (Enhanced of course)

It is the renegade engine, just in a different shell.



Other Note:

http://www.oblivioninteractive.com/images/balloons_l.gif 2,000th Post http://www.oblivioninteractive.com/images/balloons_r.gif


GG'd

Nice way to reach the big 2000 Smile


http://i41.photobucket.com/albums/e255/Cloudx16/Newer%20Stuff/03f9b76a.png
It's a mexican pirate .... F*ck a dog by Blink 182

[Updated on: Tue, 20 June 2006 08:48]

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