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Re: NOD VS. GDI? [message #193826 is a reply to message #193819] Sat, 25 March 2006 19:10 Go to previous messageGo to previous message
Dover is currently offline  Dover
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Terminator 101 wrote on Sat, 25 March 2006 17:57

Dover wrote on Fri, 24 March 2006 16:11

For example, if the map is C&C_Mesa, and I'm Nod, I hardly try.

Why? The only advantage that GDI has is that they can snipe people on the airstrip.


...And:

-The AGT helps keep control of the inside of the mesa. Nod can't do that since the oblisk is too tall to see inside.
-GDI can sneak infantry around to (GDI's left, Nod's right) and snipe people, attack buildings, kill artys before they can be driven. Nod can get infantry in the same area, but can't get the same angle of attack.
-The map demands strong armor and powerful weapons--stealth plays almost no part on C&C_Mesa. Nod, with it's less powerful, but more stealthy vehicles/soldiers, is at a disadvantage.

Nod's only chance is to destroy the PP or AGT with an stank rush on an APC rush--both are commonplace and expected.


DarkDemin wrote on Thu, 03 August 2006 19:19

Remember kids the internet is serious business.

[Updated on: Sat, 25 March 2006 19:20]

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