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Re: scripts.dll 2.4 is out [message #192018 is a reply to message #191972] Mon, 06 March 2006 13:39 Go to previous messageGo to previous message
Oblivion165 is currently offline  Oblivion165
Messages: 3468
Registered: June 2003
Location: Hendersonville, North Car...
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General (3 Stars)
By now we should really have a script that makes a Engineer repair a scriptzone.

I know your Engineer_Target and Repair, work off of a "scream" that only the Engineer_Repair holder can hear, but it requires the logical sound, and all that mess.

Is it possible to have an engineer just stand there and repair a script zone?


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