Right on the ball. [message #19111] |
Tue, 06 May 2003 19:43   |
TheTrueArcane626
Messages: 6 Registered: May 2003 Location: The Good ol' U.S. of A.
Karma:
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All to often the cheap units jip themselves out of thier most valuable asset, the Timed C4.
I like many seasoned players, can recall many a time when a singel well placed C4 on the cieling or ground of a sructure is what makes the difference. Nothing better then waxing three or four Engi's trying to clean a beacon.
Also, the timed C4 dont count to the 30 Mine/Remote C4 limit. As such they should be the primary explosive, if not for theis reason then because everyone has at least one.
Oh and just somthing I have noticed in recent weeks, when you go for Demo-Buggy/Demo-Humm-vee rushes dont lay your own C4 on the thing. It only kills you, gives the enemy a nice new troop killer and wastes a dozen or so good Feather Mines.
Like all players, I can not wait for the 20th and the dawn of PLANETSIDE.
Long live the Republic.
History Admires the Wise,
but it
Elevates the
Brave.
-Edmund Morris
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