Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » scripts.dll 2.4
Re: scripts.dll 2.4 [message #191054 is a reply to message #191030] Fri, 24 February 2006 13:24 Go to previous message
Napalmic
Messages: 57
Registered: May 2005
Location: United States
Karma:
Recruit
Nightma12 wrote on Fri, 24 February 2006 07:30

accually, team 2 goes to 0,0,0

but thers also team -1 + team -2 Tell Me

-1 = spawns on map (could do with a bit more varity instead of in the same place?)
-2 = same as -1, except base defences dont shoot


To add neutral spawn points, you use a Renegade spawner from Object->Spawners->Startup Spawners->Renegade Spawner and it works as a spawn point for team -1 and -2. Team -2 is true neutral, which is civilian, that's why base defences don't shoot.

The other Commando Spawner doesn't seem to do anything, and I don't think there's a spawner for team 2.

Hope this helps Big Grin


http://i14.photobucket.com/albums/a330/napalmic/siggy.jpg

[Updated on: Fri, 24 February 2006 13:56]

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: where do i get fds
Next Topic: C&C: The Woods Today
Goto Forum:
  


Current Time: Wed Dec 04 09:01:06 MST 2024

Total time taken to generate the page: 0.01198 seconds