Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » What have I been up too?
What have I been up too? [message #19028] Tue, 06 May 2003 13:15 Go to previous messageGo to previous message
Triforce
Messages: 13
Registered: March 2003
Karma:
Recruit
Yeah, I deleted the top part to make more like the TD one. The E3 model is almost an exact copy of the one used in TD, minus the 2 extra tiberium silos which would have made it a huge building, and its far more detailed than the one current one. I've been thinking about the tunnels and the new MCT locations and I've come up with this, 2 have to happen to make it work. One, I have change the basic concept on how the map is laid out like Ack said, and Two, Players are going to have change thier own playing style to make a sucessful attack. Single APC rushes aren't going to do anything here, nor is MRLS / Arty camping. I think its turely going to take a team effort to take out a single building, even more to wipe out the base. As for tunnel hoarding, there will ways to get into a building via an undergournd connection to a cave or someother place on the map, so it could be posible to enter a base without ever coming up to the surface, and in sight of the AGT / Obelisk. Cloak and Dagger runs is what will likely work the best for Nod, And GDI can distract forces on one side of Nod's base while an APC or 2 slips in the back and unloads 8 Hotwires into the Power Plant. I'll make sure there is more than enough ways to get into the base, and at the same time make it easy to deffend. I think I'm going to call it C&C_Egypt, but at the moment its creatively named Ruins2 Very Happy . All constructive posts so far, well, almost. Its helped me think of some ways to improve already.

Triforce
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Harvester is confuzzed- waypath prob
Next Topic: W3D Engine Test
Goto Forum:
  


Current Time: Tue Dec 24 12:31:09 MST 2024

Total time taken to generate the page: 0.01044 seconds