Re: Missing textures? A texture test map? [message #187046 is a reply to message #186960] |
Wed, 25 January 2006 01:18 |
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Titan1x77
Messages: 1086 Registered: February 2003
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General (1 Star) |
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All textures should be included in the always.dat and always2.dat,verify with RG like JW said.
worst case you could be missing m#.mix files which also have some textures in them.
Im willing to make a Titan1x77.mix with all textures i have forgoten to add to any of my previous maps.
I now test each map in an empty folder to make sure they are all there including all .w3ds i may need per map (such as the advanced humvee and ACK's guard towers)
I know of a few textures missing in some of my old maps.....they most likely were in some other .mix maps i had in my data folder, which many others may of not had.
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
[Updated on: Wed, 25 January 2006 01:21] Report message to a moderator
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