Re: I am going to make a DM map need ideas [message #185135 is a reply to message #185132] |
Mon, 09 January 2006 17:10 |
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rm5248
Messages: 1156 Registered: November 2003 Location: USA
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General (1 Star) |
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JRPereira wrote on Mon, 09 January 2006 18:00 | how about making it so that it's a prison escape map - where the prisoners have to destroy the resources/gates/etc. for the guards, and the guards have to destroy whatever stockpiled resources the prisoners are using to fuel their escape.
Might these be of use to you?
http://tiberios.justinpereira.com/haunted-house-2-structures
You could make it so there's levels of gates that the prisoners need to break through (just static objects that can be destroyed), and the guards have alternate points of entry that they only have access too (maybe doors that only open from the outside).
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Yeah, Nod has to keep the prisioners from breaking out, but once the prisioners get open a door it will stay open. GDI gets 500 points or something for each door they get open.
w00t?
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