Re: I need reverse engieering help with the scripts.dll [message #183952 is a reply to message #80942] |
Wed, 28 December 2005 12:37   |
CompHobbyist
Messages: 17 Registered: December 2005 Location: Worcester, MA USA
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I'm interested, though I don't have any game-specific reverse engineering experience I've been reverse engineering various things (hardware, software written in C and assembly language) for 4 years and have been coding in C and assembly language (DLLs, console-mode utilities, etc) for around 3 years. I'll have to get more information on the usage/general design of scripts.dll before I'll be of any use, but I'm interested in helping out if I can.
I could use another few days/possibly a week before starting though, I'm not done with my current project (reverse engineering the IBM PC-XT BIOS)
is scripts.dll armored/encrypted or compressed in any way, or is it a standard no-nonsense DLL?
EDIT: hooooly crap didn't notice how long ago this was posted, sorry to dig it back up. I'm still interested, if you haven't already finished the project...
[Updated on: Wed, 28 December 2005 12:38] Report message to a moderator
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