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Re: xmas break project update [message #183494 is a reply to message #183377] Sat, 24 December 2005 04:29 Go to previous messageGo to previous message
PaRaDoX is currently offline  PaRaDoX
Messages: 288
Registered: October 2005
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Titan1x77 wrote on Fri, 23 December 2005 16:20


Go to the instances tab and hide them before you light solve....only way to get around this.

Also change trhe static level of transparent objects so they don't flicker with certain lighting.


well i was asking if there was a way around that too so i could use bump maps on the ground ^_^


http://renegadehelp.kinstry.co.uk/paradox/xfire.gif
Moee wrote on Wed, 31 May 2006 00:10

U 2 bumb as a pot

 
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