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Re: I'm sorry [message #175799 is a reply to message #175758] Fri, 21 October 2005 17:38 Go to previous messageGo to previous message
Kanezor is currently offline  Kanezor
Messages: 855
Registered: February 2005
Location: Sugar Land, TX, USA
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Colonel
Terminator 101 wrote on Fri, 21 October 2005 16:15

games are not made to be beaten quickly, they are made to last as long as possible
I love the "Civilization" series of games. Except, I hate how it takes FOREVER to get to any fun point in the game (eg, "today's" technologies). So, I'd make maps that would pit all the players against each other, but with the whole of the tech tree researched. I figure, that's only about as bad as a modified RA/RA2 maps in which the entire map is gems -- you pretty much don't have to wait for your income.

Although, it wasn't so bad in Civilization II, since it was a lot more fun during the beginning eras than the same eras in any of the other Civilization games. Especially on the European map. Damn Civilization III for not having a decent equivalent! Europe would be awesome with 15 AIs!


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