Re: I've solved "Visual C++ Runtime - Buffer overrun" [message #174804 is a reply to message #115424] |
Sat, 15 October 2005 02:19 |
Scorpio9a
Messages: 60 Registered: March 2003 Location: The Netherlands
Karma:
|
Recruit |
|
|
Hopefully its fixed in 1.04, sadly we don't have pc's with Windows 2000 ourselfs where we can test it on.
We fixed a few cases where buffer overrun could happen, but i doubt that the problem is caused by this.
-Scorpio9a
Nothing is impossible, somethings just requires alot of time.
"Impossible" things done so far together with SK:
RenRem Protocol - Custom Checksum/Encryption
HL2 FileSystem replacement
C&C95 Multiplayer under XP with up to 4 players
|
|
|