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Re: .00, .01, .02 naming convention export question... [message #172756 is a reply to message #172755] Sun, 25 September 2005 09:39 Go to previous messageGo to previous message
danpaul88 is currently offline  danpaul88
Messages: 5795
Registered: June 2004
Location: England
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General (5 Stars)
why not name it box_01 instead of box.01 ?

unless you are actually trying to implement levels of detail?

perhaps the different export types (terrain, hierachial etc) allow or don't allow it?


EDIT: If you notice the message says BONES with same name found, perhaps if you disable export bone transform for those objects?


http://steamsignature.com/card/1/76561197975867233.png

[Updated on: Sun, 25 September 2005 09:53]

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