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Re: reporting bugs in the scripts.dll and bhs.dll [message #171386 is a reply to message #123832] Mon, 12 September 2005 17:46 Go to previous messageGo to previous message
EA-DamageEverything
Messages: 423
Registered: January 2005
Location: Germany
Karma:
Commander
My problems are=

a) since several months the map C&C_Qickdraw.mix doens´t work right anymore, the following textures are missing= Terrain and Building walls of various buildings.

b) marsh BETA 2 is buggy, i couldn´t play it ever! This doesn´t belong to the scripts I guess. Not with 1.93, 2.01 and 2.13. Even when I´m a few seconds in the map, my Rene crashes to the Desktop and I can reload RG and Renegade...

c) on some servers the following happens from time to time= When I turn around with an abnormal speed (engi vs. rusher Infight for example) instead of using X (180 turn) my game crashes to the Desktop. This is incredible, I can play for hours on Unrules or MP without having this issue, and sometimes I´m playing for just a few minutes till it crashes... The error shows various offsets...like 00x0000e51a....0x000e77bg....I make a SS next time.

----technical specs----
AMD AthlonXP 3200+ (2200Mhz)
Nvidia Geforce 6800 SilentPipe from Gigabyte -AGP- 12xPixel- / 5x Vertexshader not modded!
1Gb Corsair ValueRam (Memtest no errors)
Nvidia Forceware 66.93 (the best driver for Geforce 6 series AGP without SLI)
AGP 8x ON, Sideband adressing ON, Fastwrite OFF
nForce2 ultra 400 Chipset with the official 5.10 driver from Nvidia
No OC at all

EDIT= Actually using 2.13, I experienced this Offest-error with 2.12 also.

EDI"= Downgraded to 2.01, less crashes experienced. Here are the pics= 3 different Offset errors.
http://img386.imageshack.us/img386/9141/error24ac.jpg
http://img386.imageshack.us/img386/482/error35zm.jpg
http://img386.imageshack.us/img386/3994/error2aj.jpg

[Updated on: Tue, 13 September 2005 22:45]

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