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Re: Unlimited ammo? And building health [message #169592 is a reply to message #169408] Tue, 06 September 2005 01:00 Go to previous messageGo to previous message
Slash0x is currently offline  Slash0x
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Registered: January 2004
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Naamloos wrote on Sun, 04 September 2005 18:33

Uhmm, if they get damaged faster then you messed something up yourself.

There are 2 ways to make structures indestructable... First would be to give them 0 health, however i'm no server sided moding expert so I don't know how that will work incase you wanted this for a server. (possably the game will end after load because all structures are destroyed, I never tested this though)

Another way could be to change both 'Skin' and 'ShieldType' to 'blamo', this way the buildings can't get damaged (unless someone uses a 'blamokiller' ammo type, but that's not possable unless someone is cheating).

Set it up Blamo on Skin and Shield and put some value (usually 100) for the health value and the shield value. That should make them indestructable. I think you can also edit the building prefix so it doesn't associate with the buildings on the level, might want to try that. I haven't tried that myself, but the logic works.

Good luck with that! Very Happy KUDOS!


L3T'5 4LL THR0W 3GG5 4T D4 N00B! Smile
 
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