Re: Core Patch 2 update 11 July [message #168534 is a reply to message #163530] |
Tue, 30 August 2005 08:15 |
Scorpio9a
Messages: 60 Registered: March 2003 Location: The Netherlands
Karma:
|
Recruit |
|
|
mision08 wrote on Sat, 16 July 2005 22:50 |
PS. could you also work on a graphics engine that will utilize the Athlon 64 X2 series Dual Core technology?
|
That wouldn't improve anything if not make things even slower. Not sure what you think that would improve anything on the graphics engine side really?
Even thru it has little multi-threading support, Renegade already has a seperate thread to load the textures.
Most of the actual graphics processing are done on the video card, the heavy stuff atleast.
danpaul88 wrote on Sun, 17 July 2005 06:50 | Therefore i doubt they will alter how the graphics engine works.
|
You sure?
/me looks at the latest internal CP2 feature list. ;P
-Scorpio9a
Nothing is impossible, somethings just requires alot of time.
"Impossible" things done so far together with SK:
RenRem Protocol - Custom Checksum/Encryption
HL2 FileSystem replacement
C&C95 Multiplayer under XP with up to 4 players
[Updated on: Tue, 30 August 2005 08:33] Report message to a moderator
|
|
|