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Re: building problem in level edit [message #164361 is a reply to message #164314] Tue, 26 July 2005 22:29 Go to previous messageGo to previous message
Slash0x is currently offline  Slash0x
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Registered: January 2004
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You can do pretty remarkable things with heightfield maps if you use it correctly. I've seen a lot of the newer games (of course, with much higher level of shading with shadows and etc.) use this technique. Allows smooth terrain and hills to look more realistic than the 5 poly hills you usually see in Renegade.

L3T'5 4LL THR0W 3GG5 4T D4 N00B! Smile
 
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