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Re: CNC: Reborn Updates! [message #162941 is a reply to message #162898] Sun, 10 July 2005 16:46 Go to previous messageGo to previous message
Titan1x77 is currently offline  Titan1x77
Messages: 1086
Registered: February 2003
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General (1 Star)
danpaul88 wrote on Sun, 10 July 2005 09:40

well the only solution to that would be to make sure there were ladders or stairs to all areas the jumpjet could put a beacon...


Also keep in mind that we can change the detonate time to whatever we want....seeing these buildings will be huge the time will be increased for finding those beacons......and some of the infantry will have binoculars to zoom in around the base, Tech's wont have a problem finding them or disarming them at all.


"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

 
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