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Fixing the broken sounds (CY,COM..ect) [message #16082] Mon, 21 April 2003 15:11 Go to previous messageGo to previous message
Blazer is currently offline  Blazer
Messages: 3322
Registered: February 2003
Location: Phoenix, AZ
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Aircraftkiller and I tackled this problem from several angles, and came up with several workarounds, including using temp presets for the sounds. The one that eluded us was a fix that would not only be a workaround for future maps, but also fix existing maps that use the default presets for those buildings that are erroneously flagged as 3Dsounds.
 
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