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Re: AI deploy beacon? scripts.dll or objects.ddb... [message #159476 is a reply to message #156857] Sun, 12 June 2005 14:24 Go to previous messageGo to previous message
reborn is currently offline  reborn
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Registered: September 2004
Location: uk - london
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General (3 Stars)
That isn't really neccessary...

If the script looks for the ten second nuke then edit the detonate time on the object to be longer.. Wink

In the top right of my screen shot is the object for the ten second nuke, this is marked by the orange box...
If you hit mod on this and then go to the setting tab, scroll down to the other highlighted orage box marked in the screen shot and change the value to what you want it to be... (the normal one is about 47 seconds i think) hope this helps Wink
  • Attachment: nuke.gif
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[Updated on: Sun, 12 June 2005 14:24]

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