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Re: scripts.dll 2.1.3 progress report [message #158910 is a reply to message #158468] Tue, 07 June 2005 16:41 Go to previous messageGo to previous message
jonwil is currently offline  jonwil
Messages: 3557
Registered: February 2003
Karma:
General (3 Stars)

Basicly, the standard westwood maps (and standard westwood always.dat/always2.dat) include files called always.dep and <mapname.dep>

The speeded westwood maps (which dont actually make things that much faster) remove the <mapname.dep> files from the map files.

RenAlert doesnt have the dep files in the first place which is why it can load so fast.
What my new code does is to tell the game not to read the dep files at all which gives the fastload effect for everyone (since it doesnt read always.dep or <mapname.dep> anymore)


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
 
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