Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Halo38's Teleport Models
Halo38's Teleport Models [message #157660] Tue, 31 May 2005 09:01 Go to previous messageGo to previous message
Halo38 is currently offline  Halo38
Messages: 955
Registered: February 2003
Location: UK
Karma:
Colonel
Cyber030

Okay, now I got that working. My next problem is when leveledit freezes up. I put the .w3d in the mod folder for the map, then started leveledit and loaded my map, then made a new Preset in the Objects->Simple Section. After I do that and then click make, it shows up, but when I try to click on it, leveledit crashes. What am I doing wrong?


Personally, when i add my teleporters, I temp straight off the 'Tile' preset and in the 'physics model' tab set the physics type to 'StaticPhys'. that way you only have one option to add the w3d file and you can't really go wrong Smile


Online Portfolio - www.chettle1.com

Renegade projects - Halo38's Den hosted by www.laeubi.de

Creator of : C&C_Arid, C&C_Ancients, C&C_Bio, C&C_Duel Arena

Mod Wars Veteran
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: How Do I Make Bots?
Next Topic: beacon timer
Goto Forum:
  


Current Time: Sun Jul 14 04:41:06 MST 2024

Total time taken to generate the page: 0.00823 seconds