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Unique Map Idea -- Twenty-Million Structure Maps [message #151325] Mon, 25 April 2005 02:57 Go to previous messageGo to previous message
Titan1x77 is currently offline  Titan1x77
Messages: 1086
Registered: February 2003
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General (1 Star)
I dont see a problem with having a large number of structures in each base aslong as VIS is generated.

As for gameplay though, I'd just have 1 active Refinery,2 running PP's,2 base defenses, 1 barraks/hon, a conyard and the rest of the duplicate buildings would be destroyed from the start.

Most of the battle would take place thru and around the allready destroyed buildings with some land in between.


"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

 
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