Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Tactics and Strategies » Mine Matters
Mine Matters [message #146857] Thu, 31 March 2005 09:01 Go to previous messageGo to previous message
flyingfox is currently offline  flyingfox
Messages: 1612
Registered: February 2003
Location: scotland, uk
Karma:
General (1 Star)
It's actually easy to defend walls fly from stealth...or anything for that matter. Place mines in a line at the front, in such a way that you use minimal mines but no passage can be gotten through without hitting at least one mine. Mine the tunnel like a bitch and have a mobius guard it.

Then, have you and another character stand at either side of the entrance (inner side), with third person on in such a way that nobody can see you from the entrance way, anyone tripping the mines can be attacked and you can also catch SBH running in from the corners as you will be right there to stop them. Also have a few PICs on guard atop the entrance fortress to fend off aircraft and ground vehicles. Have a few havocs up there, too, to attack distant artillery.

Trust me, with this defense it'll take an organised team and many tanks to bypass it (provided you keep remining areas that have been tripped etc).
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Real City flying tactics...NOD
Next Topic: Getting to the AGT on Field
Goto Forum:
  


Current Time: Thu Nov 14 00:24:31 MST 2024

Total time taken to generate the page: 0.01472 seconds