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show edges of gmax models only (ingame) [message #146651] Wed, 30 March 2005 08:28 Go to previous messageGo to previous message
Spice
Messages: 1448
Registered: November 2003
Location: Ohio
Karma:
General (1 Star)
Yes it is. You will need to Apply the UVW map modifier and Use faltten mesh. Use a plug-in called Texporter:

http://www.cuneytozdas.com/software/3dsmax/#Texporter

Apply your texture. I'm not sure if texporter works with Gmax. There are also more complex ways of doing your unwrap. Using flatten mesh is really just a quick way to test it out. Look around for a UVW unwrap tutorial.


http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
 
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