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Pentagram [message #14192] Mon, 14 April 2003 10:14 Go to previous messageGo to previous message
Deafwasp is currently offline  Deafwasp
Messages: 555
Registered: February 2003
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Colonel
But wasn't the elevator problem caused by the game being confused on where the elevator should be?

Won't it be smooth because it is just an animation that moves, pushing things in its path?
 
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