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TD based tiberium models [message #13852] Sun, 13 April 2003 15:00 Go to previous messageGo to previous message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
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General (1 Star)
General Havoc

Cpo64

Halo38

SEAL

ack, i think people would appreciate your work on Glacier Flying if you showed them how westwood had done when you first started


that my suggestion too, a while ago......... still waiting..........


Anyone with commando editor has it... I think... Look under Terrain/MP Levels/Glacier or something like that, its there...


Yeah everyone will be able to "make" the terrain in Level Edit as it pulls the data from ACK's mix file. It also has all the other unfinished map names. If you have downloaded other maps such as bunkers it will be able to pull in the terrain from the mix. It can be done with any map anyway by extracting the W3D from the mix so it's nothing special just that Level Edit creates a shortcut to the file.

_General Havoc


My point is so that people can see what he had to work from... Confused


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