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Guard Towers again... [message #132007] Thu, 13 January 2005 04:16 Go to previous messageGo to previous message
laeubi is currently offline  laeubi
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Registered: February 2003
Location: Germany
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ANd you should not setup the values for the basedefense to -1 what infinite means for Renagade.
So it means the Ceiling guns wil aim and fire at objects thet are a way too far for them.....
And because there are meshes the might aim at a building or something all the time but cannot shoot because the mesh is in the wa, and so the don't shoot at anything else at all.

http://renhelp.co.uk/?faq=15#15

Quote:

How do I make the ceiling guns act like the ones in SP?

Attach the following scripts to the CnC_GDI_Ceiling_Gun:

Scripts:

M00_Base_Defense

RMV_Camera_Behavior

you can also add m05_nod_gun_emplacement and the gdi guns shoot nod and the nod guns shoot gdi


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