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W3D Benchmark Tests [message #12692] Tue, 08 April 2003 18:54 Go to previous messageGo to previous message
Titan1x77 is currently offline  Titan1x77
Messages: 1086
Registered: February 2003
Karma:
General (1 Star)
now that we now it's about textures we should test multi-textured objects with low polygons....is it better if we compress to .dds on export?

"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

 
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