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W3D Benchmark Tests [message #12682] Tue, 08 April 2003 18:11 Go to previous messageGo to previous message
Madtone is currently offline  Madtone
Messages: 713
Registered: February 2003
Location: United Kingdom
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Colonel
so this proves that we can use more polygons i our maps than we first thought?????



Have you guys tried High polygonal vehicles yet? like maybe there might be a problem with high polygonal vehicles because all those polygons moving at once??

there is only one way to find out!!!

also you can use my latest model im building, its a high polygon model because thats what i have started doing now....

I have been working on this for about 2 days, once its done i will upload the whole model to ModX for anyone to use....

I call it the "Orca MkII Prototype"

heres the link to the render:

http://modx.renevo.com/showthread.php?s=&threadid=196
 
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