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W3D Benchmark Tests [message #12277] Sun, 06 April 2003 23:48 Go to previous messageGo to previous message
Madtone is currently offline  Madtone
Messages: 713
Registered: February 2003
Location: United Kingdom
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Colonel
hmmm, maybe it would be a good idea to try high polygon vehicles. so then you wouldn't have the trouble with Level Edit crashing.

then in game just buy a few of these high polygon vehicles and then a few guys drive around and then put all their test results on one page??

i have quite a few high polygon vehicles you could have?


--OR--

add the script that add something on startup, example:

like on startup create this huge high polygonal building and stuff.

then you should overcome the problem with level editor!!\


Hope this helps
 
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