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W3D Benchmark Tests [message #12118] Sun, 06 April 2003 04:57 Go to previous messageGo to previous message
General Havoc is currently offline  General Havoc
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Registered: February 2003
Location: Birmingham, England, Unit...
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To do a polygon test it should really be an untextured map so the materials don add to any lag caused.

_General Havoc


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