Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » SSAOW and New CP1 Maps Question
SSAOW and New CP1 Maps Question [message #119854] Tue, 12 October 2004 05:14 Go to previous messageGo to previous message
jonwil is currently offline  jonwil
Messages: 3557
Registered: February 2003
Karma:
General (3 Stars)

"Aircraftkiller"

Can't be done for anything I made, source files are unavailable for them. Sorry - can't help you there.

Actually, depending on what information one needs to extract from the map, its probobly possible to extract it by examining the binary map files with a program that can view the chunked format used for them then finding the chunks in question.
For example, if you need to find the ID of the barracks building, you can load it into the chunk dumper (I have such a dumper myself) and find the chunks that correspond to SoldierFactoryGameObj. Then from there, you can drill down and find the chunk that holds the ID of the object and grab it from there.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: New Problem!! YAAAAAAY
Next Topic: SWMod Update - Nightstinger Sniper Rifle
Goto Forum:
  


Current Time: Fri Aug 30 04:09:40 MST 2024

Total time taken to generate the page: 0.00701 seconds